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Internet Interventions· 2016Q1· Review

Gamification for health and wellbeing: A systematic review of the literature

Daniel Johnson, Sebastian Deterding, Kerri-Ann Kuhn, Aleksandra Staneva et al.

Short summary

Gamification can positively impact health and wellbeing, particularly for health behaviors, but evidence quality is mostly moderate or lower, with mixed or neutral effects reported in 41% of studies.

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Field: Developmental and Educational Psychology

Developmental and Educational PsychologyPsychology