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Learning Environments Research· 2016Q1· Review

Museums as avenues of learning for children: a decade of research

Lucija Andre, Tracy L. Durksen, Monique Volman

Short summary

A review of the last decade of research identifies scaffolding as a key strategy for enhancing children's learning in museums, particularly when situated within overlapping areas of child-adult/peer, child-technology, and child-environment interactivity.

AI-generated from the title and abstract; the full text is not read.

Key points

  • A decade of research on children's learning in museums was reviewed.
  • A framework distinguishing three interactivity types was developed: child-adult/peer, child-technology, and child-environment.
  • Scaffolding is identified as a key strategy for enhanced museum learning.
  • Promising strategies are situated in overlapping areas of the identified interactivity types.

AI-generated from the title and abstract; the full text is not read.

Abstract

In this review, we focus on the museum activities and strategies that encourage and support children’s learning. In order to provide insight into what is known about children’s learning in museums, we examined study content, methodology and the resultant knowledge from the last decade of research. Because interactivity is increasingly seen as essential in children’s learning experiences in a museum context, we developed a framework that distinguishes between three main interactivity types for facilitating strategies and activities in children’s learning: child–adults/peers; child–technology and child–environment. We identify the most promising strategies and activities for boosting children’s learning as situated in overlapping areas of these interactivity types. Specifically, we identify scaffolding as a key to enhanced museum learning. Our review concludes by highlighting research challenges from the last decade and recommendations for practice and future research on how to design, evaluate and guide theoretically-grounded educational programs for children in museums.

The authors' abstract, as published at the source. Learning Environments Research, 2016 · DOI ↗

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Field: Museology

MuseologyArts and Humanities