PofoliaPofolia ile paylaşıldı

Journal of Medical Internet Research· 2026Q1

Üretken Yapay Zeka Video Modellerinde Depresyon Tasvirleri: OpenAI'nin Sora 2 Üzerine Karma Yöntem Çalışması

Depictions of Depression in Generative AI Video Models: Mixed Methods Study of OpenAI’s Sora 2

Matthew Flathers, Griffin Smith, Julian Herpertz, Zhitong Zhou ve diğerleri

Kısa özet

OpenAI'nin Sora 2 tüketici uygulaması, yalnızca %14'ünde iyileşme gösteren geliştirici API'nin aksine, güçlü bir iyileşme eğilimi (%78'i çözünürlük gösteriyor) ile yapay zeka depresyon videoları üretiyor.

Yapay zekâ ile başlık ve abstract'tan üretildi; tam metin okunmaz.

Ana noktalar

  • Sora 2 tüketici uygulaması videoları, geliştirici API'ye (%14 çözünürlük) kıyasla bir iyileşme eğilimi (%78 çözünürlük) gösterdi.
  • Uygulama videoları zamanla daha parlak hale geldi (eğim 2.90'a karşı -0.18) ve API videolarından 3 kat daha fazla hareket içeriyordu.
  • Yaygın görseller arasında oturan figürler (%94), aşağıya bakan gözler (%93), kapüşonlular, pencereler ve yağmur yer aldı.
  • Depresif dil 'ağırlık' ve 'kapsama' üzerine odaklanırken; iyileşme dili 'ışık' ve 'nefes' kullandı.
  • Videolar çoğunlukla genç yetişkinleri (%88), yalnız (%98) tasvir etti; uygulama çıktıları erkeklere, API çıktıları kadınlara eğilimliydi.

Yapay zekâ ile başlık ve abstract'tan üretildi; tam metin okunmaz.

Özet (abstract)

Abstract Background Generative AI video models are increasingly capable of producing complex depictions of mental health experiences, yet little is known about how these systems represent conditions such as depression. Because AI-generated content may reach people during vulnerable periods, understanding what visual narratives these models produce for sensitive concepts carries clinical relevance. Objective This study aimed to characterize how OpenAI’s Sora 2 generative AI video model depicts depression and examine whether depictions differ between the consumer app and developer API access points, which differ in their product layer mediation. Methods We generated 100 videos using the single-word prompt “Depression” across 2 access points: the consumer app (n=50, 50%) and developer API (n=50, 50%). Two trained coders independently coded narrative structure, visual environments, objects, figure demographics, and figure states. Interrater reliability was assessed using the Cohen κ, with dimensions showing insufficient agreement excluded from analysis. Computational features (visual aesthetics, audio, semantic content, and temporal dynamics) were extracted and compared between modalities using 2-tailed Welch t tests with Benjamini-Hochberg false discovery rate correction. Results App-generated videos exhibited a pronounced recovery bias: 78% (39/50) featured narrative arcs progressing from depressive states toward resolution compared with 14% (7/50) of API outputs. This divergence was reinforced across channels. App videos brightened over time (mean slope 2.90, SD 2.43 per second vs −0.18, SD 1.24 per second for the API; Cohen d =1.59; q <.001) and contained 3 times more motion (Cohen d =2.07; q <.001). Across both modalities, videos converged on a narrow visual vocabulary: predominantly seated figures (94/100, 94% of the videos); downward gaze (93/100, 93% of the videos); and recurring objects including hoodies (n=194), windows (n=148), and rain (n=83). Transcript language in depressive phases emphasized weight and containment (“heavy,” “drowning,” and “room”), whereas recovery phases reversed these patterns: brightness increased by 26.6% (Cohen d =0.68; P <.001), gaze shifted upward in 67% (30/45) of recovery videos, and terms such as “light” and “breath” emerged. Figures were predominantly young adults (323/367, 88% aged 20-30 years) and nearly always alone (360/367, 98%). Gender varied by access point: app outputs skewed male (34/50, 68%), and API outputs skewed female (33/56, 59%). Conclusions Sora 2 does not invent new visual grammars for depression but compresses and recombines cultural iconographies, whereas platform-level constraints substantially shape which narratives reach users. Clinicians should be aware that AI-generated mental health video content reflects training data and platform design rather than clinical knowledge and that patients may encounter such content during vulnerable periods.

Yazarların özeti; kaynağından alınmıştır. Journal of Medical Internet Research, 2026 · DOI ↗

ÇıkarımlarPremium
Makaleye SorÜcretsiz hesapla

Ücretsiz hesapla devam et

Makaleye Sor ile bu makaleye günde 3 soru ücretsiz; makaleyi kaydet, kaynakçasını al, ilgi alanına göre her gün yeni özetler. Çıkarımlar Premium.

Web'de ücretsiz devam et

Google ya da Apple hesabınla giriş; kart istemez. Bu makaleye geri dönersin.

Telefonda:

Alan: Uygulamalı Psikoloji

Applied PsychologyPsychology