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Journal of Cheminformatics· 2017Q1

Molecular de-novo design through deep reinforcement learning

Marcus Olivecrona, Thomas Blaschke, Ola Engkvist, Hongming Chen

Short summary

A deep reinforcement learning model generates novel molecules with specific desired properties, achieving >95% predicted activity against the dopamine D2 receptor in one test.

AI-generated from the title and abstract; the full text is not read.

Key points

  • Deep reinforcement learning model for de novo molecular design.
  • Generates molecules with specified desirable properties.
  • Successfully generated analogues to Celecoxib.
  • Achieved >95% predicted activity against dopamine D2 receptor, including novel actives.

AI-generated from the title and abstract; the full text is not read.

Abstract

This work introduces a method to tune a sequence-based generative model for molecular de novo design that through augmented episodic likelihood can learn to generate structures with certain specified desirable properties. We demonstrate how this model can execute a range of tasks such as generating analogues to a query structure and generating compounds predicted to be active against a biological target. As a proof of principle, the model is first trained to generate molecules that do not contain sulphur. As a second example, the model is trained to generate analogues to the drug Celecoxib, a technique that could be used for scaffold hopping or library expansion starting from a single molecule. Finally, when tuning the model towards generating compounds predicted to be active against the dopamine receptor type 2, the model generates structures of which more than 95% are predicted to be active, including experimentally confirmed actives that have not been included in either the generative model nor the activity prediction model. Graphical abstract .

The authors' abstract, as published at the source. Journal of Cheminformatics, 2017 · DOI ↗

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Field: Mechanical Engineering

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