| Journal of Marketing | Q1 | 12.00 | 309 | 1 |
| Computers and Education: Artificial Intelligence | Q1 | 7.00 | 86 | 1 |
| Accounts of Chemical Research | Q1 | 5.00 | 495 | 1 |
| International Journal of Information Management | Q1 | 5.00 | 215 | 1 |
| ACM Computing Surveys | Q1 | 5.00 | 260 | 1 |
| ACM Transactions on Graphics | Q1 | 5.00 | 279 | 1 |
| Educational Psychology Review | Q1 | 4.00 | 172 | 1 |
| Computers and Education | Q1 | 4.00 | 267 | 1 |
| Perspectives on Psychological Science | Q1 | 4.00 | 213 | 1 |
| Journal of Business Research | Q1 | 3.00 | 322 | 1 |
| Psychology and Marketing | Q1 | 3.00 | 166 | 1 |
| Proceedings of the National Academy of Sciences of the United States of America | Q1 | 3.00 | 929 | 1 |
| Journal of Travel Research | Q1 | 3.00 | 193 | 1 |
| Journal of Interactive Marketing | Q1 | 3.00 | 142 | 1 |
| IEEE Transactions on Cybernetics | Q1 | 3.00 | 227 | 1 |
| Computers in Human Behavior | Q1 | 3.00 | 302 | 1 |
| Journal of Medical Internet Research | Q1 | 2.00 | 234 | 1 |
| Social Media and Society | Q1 | 2.00 | 96 | 1 |
| Psychological Medicine | Q1 | 2.00 | 262 | 1 |
| Big Data and Society | Q1 | 2.00 | 89 | 1 |
| IEEE Internet of Things Journal | Q1 | 2.00 | 233 | 1 |
| New Media and Society | Q1 | 2.00 | 173 | 1 |
| British Journal of Psychology | Q1 | 1.00 | 115 | 2 |
| International Journal of Tourism Research | Q1 | 1.00 | 96 | 1 |
| Environment and Planning D: Society and Space | Q1 | 1.00 | 140 | 1 |
| International Journal of Human-Computer Interaction | Q1 | 1.00 | 110 | 1 |
| Current Issues in Tourism | Q1 | 1.00 | 135 | 1 |
| IEEE Transactions on Multimedia | Q1 | 1.00 | 173 | 1 |
| Media Psychology | Q1 | 1.00 | 104 | 1 |
| Journal of Computers in Education | Q1 | 1.00 | 38 | 1 |
| Smart Cities | Q1 | 1.00 | 57 | 1 |
| Technology, Mind, and Behavior | Q1 | 1.00 | 22 | 1 |
| Frontiers in Psychology | Q1 | | 241 | 3 |
| Digital Creativity | Q1 | | 33 | 1 |
| Multimedia Tools and Applications | Q1 | | 134 | 1 |
| CoDesign | Q1 | | 44 | 1 |
| ACM Transactions on Multimedia Computing, Communications and Applications | Q1 | | 81 | 1 |
| Sensors | Q1 | | 303 | 1 |
| Frontiers in Human Neuroscience | Q1 | | 180 | 1 |
| Frontiers in Robotics and AI | Q2 | | 81 | 2 |
| International Journal of Computer Games Technology | Q2 | | 27 | 1 |
| International Journal of Interactive Multimedia and Artificial Intelligence | Q2 | | 31 | 1 |
| Big Data | Q2 | | 47 | 1 |
| Journal of Imaging | Q2 | | 65 | 1 |
| Proceedings of the ACM on Human-Computer Interaction | Q2 | | 95 | 1 |
| Presence: Teleoperators and Virtual Environments | Q3 | | 109 | 1 |
| eLearning and Software for Education Conference | | | 9 | 1 |