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Review of Educational Research· 2015Q1

Digital Games, Design, and Learning

Douglas B. Clark, Emily E. Tanner‐Smith, Stephen S. Killingsworth

Short summary

A meta-analysis of 77 studies (n=249) found digital games significantly enhance K-16 student learning by 33% compared to non-game conditions, and augmented game designs offer further 34% learning benefits over standard designs.

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Field: Developmental and Educational Psychology

Developmental and Educational PsychologyPsychology