ACM Transactions on Graphics· 2022Q1
Instant neural graphics primitives with a multiresolution hash encoding
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- 2022year
Short summary
A novel multiresolution hash encoding significantly speeds up neural graphics primitive training and rendering by using a small neural network augmented with a trainable hash table.
AI-generated from the title and abstract; the full text is not read.
Key points
- Introduces a multiresolution hash encoding for neural graphics primitives.
- Reduces training time to seconds and rendering time to tens of milliseconds at 1920x1080.
- Achieves speedup through a combination of smaller networks and optimized CUDA kernels.
- The architecture is easily parallelizable on GPUs.
AI-generated from the title and abstract; the full text is not read.
Abstract
Neural graphics primitives, parameterized by fully connected neural networks, can be costly to train and evaluate. We reduce this cost with a versatile new input encoding that permits the use of a smaller network without sacrificing quality, thus significantly reducing the number of floating point and memory access operations: a small neural network is augmented by a multiresolution hash table of trainable feature vectors whose values are optimized through stochastic gradient descent. The multiresolution structure allows the network to disambiguate hash collisions, making for a simple architecture that is trivial to parallelize on modern GPUs. We leverage this parallelism by implementing the whole system using fully-fused CUDA kernels with a focus on minimizing wasted bandwidth and compute operations. We achieve a combined speedup of several orders of magnitude, enabling training of high-quality neural graphics primitives in a matter of seconds, and rendering in tens of milliseconds at a resolution of 1920×1080.
The authors' abstract, as published at the source. ACM Transactions on Graphics, 2022 · DOI ↗
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Field: Computer Graphics and Computer-Aided Design
Computer Graphics and Computer-Aided DesignComputer Science