IEEE Journal on Emerging and Selected Topics in Circuits and Systems· 2018Q1
Emerging MPEG Standards for Point Cloud Compression
- 762citations
- Q1SCImago
- 2018year
Short summary
The Moving Picture Experts Group (MPEG) is developing a new open standard for compactly representing 3D point clouds, addressing the massive data requirements of immersive AR/VR experiences.
AI-generated from the title and abstract; the full text is not read.
Key points
- MPEG is developing a new open standard for 3D point cloud compression.
- This standard aims to address the large data requirements of AR/VR applications.
- Efficient compression is key to democratizing immersive 3D media experiences.
- The paper introduces the technical aspects of this ongoing standardization effort.
AI-generated from the title and abstract; the full text is not read.
Abstract
Due to the increased popularity of augmented and virtual reality experiences, the interest in capturing the real world in multiple dimensions and in presenting it to users in an immersible fashion has never been higher. Distributing such representations enables users to freely navigate in multisensory 3D media experiences. Unfortunately, such representations require a large amount of data, not feasible for transmission on today's networks. Efficient compression technologies well adopted in the content chain are in high demand and are key components to democratize augmented and virtual reality applications. Moving Picture Experts Group, as one of the main standardization groups dealing with multimedia, identified the trend and started recently the process of building an open standard for compactly representing 3D point clouds, which are the 3D equivalent of the very well-known 2D pixels. This paper introduces the main developments and technical aspects of this ongoing standardization effort.
The authors' abstract, as published at the source. IEEE Journal on Emerging and Selected Topics in Circuits and Systems, 2018 · DOI ↗
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Field: Computer Graphics and Computer-Aided Design
Computer Graphics and Computer-Aided DesignComputer Science