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Journal of Ambient Intelligence and Humanized Computing· 2026Q2

Extended reality visual language for professional contexts: a study on visual dissonance

Francesco Musolino, Michele Fiorentino

Short summary

Professional XR interfaces with saturated palettes and gamified treatments (visual dissonance) reduce perceived credibility compared to workplace-norm-aligned designs (native visual language), particularly for avatars and dashboards when a choice is required.

AI-generated from the title and abstract; the full text is not read.

Key points

  • Visual dissonance, the mismatch between consumer-style XR visuals and professional norms, negatively impacts perceived credibility.
  • Participants preferred visually aligned designs for avatars and dashboards over dissonant ones when asked to choose for professional trust (N=96).
  • Preference for aligned designs was component-specific; workspace layouts showed no significant difference, and dashboard effects only appeared when a choice was required.
  • XR familiarity amplified, rather than reduced, sensitivity to visual dissonance.

AI-generated from the title and abstract; the full text is not read.

Abstract

Abstract Extended Reality (XR) is increasingly deployed in professional workflows, where adoption research has focused on hardware ergonomics and cybersickness. As these barriers are addressed, an open question concerns how such interfaces should be visually designed. Professional XR often inherits the visual register of consumer systems, with saturated palettes, gamified treatments, and stylized characters that may conflict with workplace norms. We define this mismatch as visual dissonance, and professionally aligned designs as native visual language. Established acceptance models capture the social conditioning of adoption through generic normative beliefs, but carry no construct for the visual channel that signals workplace conventions in an immersive medium. This study examines whether visual dissonance undermines perceived credibility across three XR interface components: workspace layouts, avatar representations, and data dashboards. A within-subject survey (N = 96) compared paired aligned and dissonant stimuli with functional content held constant. Sensitivity proves component-specific rather than a single dispositional trait. When asked which variant they would trust professionally, participants selected the aligned one for both avatars and dashboards, at rates that did not differ between these two components, while for workspace layouts the choice was balanced. When each variant was rated separately, only avatars showed a reliable difference: the dashboard effect appears only when a choice is required. Graded self-report alone may underestimate visual effects; XR familiarity amplifies rather than reduces sensitivity. These findings position the visual register of professional XR as a measurable adoption factor to be evaluated component by component and through both measurement channels.

The authors' abstract, as published at the source. Journal of Ambient Intelligence and Humanized Computing, 2026 · DOI ↗

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Field: Experimental and Cognitive Psychology

Experimental and Cognitive PsychologyPsychology