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IEEE Transactions on Aerospace and Electronic Systems· 2016Q1

On implementing 2D rectangular assignment algorithms

David Crouse

Short summary

A novel k-best 2D rectangular assignment algorithm with bounded runtime has been implemented by combining existing optimal methods, offering a practical solution for complex assignment tasks.

AI-generated from the title and abstract; the full text is not read.

Key points

  • Developed a k-best 2D rectangular assignment algorithm with guaranteed bounded runtime.
  • Combines and integrates the best existing methods for solving the 2D rectangular assignment problem.
  • Utilizes a shortest augmenting path approach, a low polynomial-order algorithm.
  • Provides accompanying Matlab code for practical implementation.

AI-generated from the title and abstract; the full text is not read.

Abstract

This paper reviews research into solving the two-dimensional (2D) rectangular assignment problem and combines the best methods to implement a k-best 2D rectangular assignment algorithm with bounded runtime. This paper condenses numerous results as an understanding of the "best" algorithm, a strong polynomial-time algorithm with a low polynomial order (a shortest augmenting path approach), would require assimilating information from many separate papers, each making a small contribution. 2D rectangular assignment Matlab code is provided.

The authors' abstract, as published at the source. IEEE Transactions on Aerospace and Electronic Systems, 2016 · DOI ↗

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Field: Computer Graphics and Computer-Aided Design

Computer Graphics and Computer-Aided DesignComputer Science