ACM Transactions on Graphics· 2012Q1
Adaptive anisotropic remeshing for cloth simulation
- 348citations
- Q1SCImago
- 2012year
Short summary
A new adaptive remeshing technique creates anisotropic triangle meshes that conform to cloth's geometric and dynamic detail, preserving wrinkles and waves efficiently.
AI-generated from the title and abstract; the full text is not read.
Key points
- Dynamically refines and coarsens triangle meshes to match cloth detail.
- Creates anisotropic meshes that adapt to surface curvature and velocity gradients.
- Anticipates buckling and wrinkle formation to preserve fine-scale dynamic behavior.
- Offers substantial computational speedup with minimal impact on simulation fidelity.
- Introduces a novel, faster strain-limiting technique via nonlinear optimization.
AI-generated from the title and abstract; the full text is not read.
Abstract
We present a technique for cloth simulation that dynamically refines and coarsens triangle meshes so that they automatically conform to the geometric and dynamic detail of the simulated cloth. Our technique produces anisotropic meshes that adapt to surface curvature and velocity gradients, allowing efficient modeling of wrinkles and waves. By anticipating buckling and wrinkle formation, our technique preserves fine-scale dynamic behavior. Our algorithm for adaptive anisotropic remeshing is simple to implement, takes up only a small fraction of the total simulation time, and provides substantial computational speedup without compromising the fidelity of the simulation. We also introduce a novel technique for strain limiting by posing it as a nonlinear optimization problem. This formulation works for arbitrary non-uniform and anisotropic meshes, and converges more rapidly than existing solvers based on Jacobi or Gauss-Seidel iterations.
The authors' abstract, as published at the source. ACM Transactions on Graphics, 2012 · DOI ↗
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Field: Computer Graphics and Computer-Aided Design
Computer Graphics and Computer-Aided DesignComputer Science