PofoliaShared via Pofolia

Eurographics· 2014

Practice and Theory of Blendshape Facial Models

John Lewis, Ken Anjyo, Taehyun Rhee, Zhang, Mengjie et al.

Short summary

Blendshapes, a simple linear model for facial animation, remain the industry standard for realistic character animation despite open problems.

AI-generated from the title and abstract; the full text is not read.

TakeawaysIn the app
Key pointsIn the app
Ask the paperIn the app

The rest is in the Pofolia app

Takeaways, key points and questions to the paper; new summaries every day for your field. Free.

Sign in on the web to open

Field: Museology

MuseologyArts and Humanities