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Current Issues in Tourism· 2017Q1· Review

New realities: a systematic literature review on virtual reality and augmented reality in tourism research

Ryan Yung, Catheryn Khoo‐Lattimore

Short summary

A systematic review of 46 papers reveals that VR/AR research in tourism is most common in marketing and education, but suffers from inconsistent terminology and a lack of theory-based studies.

AI-generated from the title and abstract; the full text is not read.

Key points

  • Marketing and tourism education are the most common contexts for VR/AR research in tourism.
  • Inconsistent terminology and a lack of theory-based research are significant issues.
  • Key research gaps involve technology awareness, usability, and time commitment.
  • The review synthesized findings from 46 academic manuscripts.

AI-generated from the title and abstract; the full text is not read.

Abstract

Despite the growing interest and discussions on Virtual Reality (VR) and Augmented Reality (AR) in tourism, we do not yet know systematically the knowledge that has been built from academic papers on VR and AR in tourism; if and how VR and AR research intersect, the methodologies used to research VR and AR in tourism, and the emerging contexts in which VR and AR have surfaced in tourism research. By conducting a systematic literature review on VR/AR research in tourism, this work seeks to answer five main research questions: (1) Which tourism sectors and contexts have VR and AR research emerged in?; (2) Which forms of VR and AR have garnered the most attention in tourism research?; (3 and 4) What methodologies/theories are being utilized to research VR and AR in tourism?; and (5) What are the research gaps in VR and AR tourism research? From a synthesis of 46 manuscripts, marketing and tourism education emerged as the most common contexts. However, issues with heterogeneity appeared in terminology usage alongside a lack of theory-based research in VR and AR. Also, gaps were identified where challenges identified revolved around awareness of the technology, usability, and time commitment.

The authors' abstract, as published at the source. Current Issues in Tourism, 2017 · DOI ↗

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Field: Human-Computer Interaction

Human-Computer InteractionComputer Science